Habit_large

Eric James Lyman

How to become a 3d modeler

in the vfx, gaming or feature animation industries

I have worked as a 3d modeler in the animated film industry for about ten years. From time to time I receive e-mails from people who are interested in becoming a professional 3d modeler (typically for games, VFX or feature animation). The questions are often the same, and so I thought I'd write a little bit about the subject here.

There . . .

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April 24, 2014

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